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Update CS2: Counter-Strike 2 Update

#1
UPDATE COUNTER-STRIKE 2
Counter-Strike 2 Update
05.11.2026

\[ GAMEPLAY ]
  • Bomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse.
    [/*]
  • Reduced freeze time and round restart delay in Retakes mode.
    [/*]
  • Pinging pet chickens during freeze time will request a trick from them.
    [/*]
  • Pet chicken names are no longer displayed when customized item text game option is set to hidden.
    [/*]
\[ MAP SCRIPTING ]
  • Instance.Precache now accepts entities to precache
    [/*]
  • Added new top level export Entities
    [/*]
  • Added Entities.Spawn
    [/*]
  • Added Instance.OnBotControl
    [/*]
  • Added CSPlayerController.IsControllingBot
    [/*]
  • Added CSPlayerController.GetControlledBotPawn
    [/*]
  • Added CSPlayerPawn.Reset
    [/*]
  • Moved Instance.ConnectOutput to Entities and changed it to accept a config object
    [/*]
  • Moved Instance.DisconnectOutput to Entities
    [/*]
  • Renamed Instance.EntFireAtName to Entities.FireInput
    [/*]
  • Renamed Instance.FindEntitiesByName to Entities.FindByName
    [/*]
  • Renamed Instance.FindEntitiesByClass to Entities.FindByClass
    [/*]
  • Renamed Instance.EntFireAtTarget to Entity.FireInput
    [/*]
  • Moved and renamed methods are still available in their original location, deprecated
    [/*]
  • Deprecated Instance.FindEntityByName and FindEntityByClass
    [/*]
  • Calling a method on an invalid (removed) Entity now reports that the Entity is invalid
    [/*]
  • ConnectOutput now logs a warning when the target has no output with that name
    [/*]

Sursa: Steam – Counter-Strike 2

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